[11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdateswhiterun in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdateswhiterun", missing file? Objects of this type will not be loaded. [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 7 Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconEnchServiceBaseFunctions in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "TOMK_QF_EOSTKEconomicsMain_01000D62", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Aborting call and returning None [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective8Update referenced by the save game. [11/01/2013 - 10:15:37PM] Error: Property PlayerHousecarlPale on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because (32) on (000A34D4) is not the right type [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 6 This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save stack: [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] [ski_activeeffectswidget ] INITIALIZED Several functions may not work. [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter05 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 255 By clicking View Page, you affirm that you are at least eighteen years old. [11/01/2013 - 10:15:37PM] [nMCMSupportScript ] INITIALIZED Objects of this type will not be loaded. Materials such as ingots or leather are required to make improvements. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save A Carpenter's Workbench is a crafting station in The Elder Scrolls V: Hearthfire. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save When I click on any of them, including the original one outside the house, there's no reaponse. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 110 [alias Player on quest _WetQuest (6E000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [11/01/2013 - 10:15:37PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains2 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesmarkarth referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesmorthal in the type table in save I wasn't sure at first if there was something going on - I built two sets of the same furniture a few times before I realized that something was going on - but I've confirmed it now And I have no idea what to do about it and why it's happening. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesfalkreath referenced by the save game. Otherwise, you can exit the menu and retry again to see if the list refreshes correctly. It looks ridiculous to have the plans and material outside your house like that, when you dont . This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatessolitude referenced by the save game. The Carpenter's Workbenches in my Lakeview Manor house have stopped working. Try this: wait for an NPC to use a workstation, then click on the station and make them stop using it, then use it yourself. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 356 [11/01/2013 - 10:15:58PM] warning: Unable to get type TOMK_QF_EOSTKMerchantServices_020157BF referenced by the save game. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconLoadGameTracker", missing file? [11/01/2013 - 10:15:33PM] Cannot open store for class "H_RecruiterAliasScript", missing file? Weird glitch. [11/01/2013 - 10:15:58PM] warning: Variable ::BYOHRelationshipAdoption_var on script playersleepquestscript loaded from save not found within the actual object. All trademarks are property of their respective owners in the US and other countries. Aborting call and returning None [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKPlayerItemAddDetection", missing file? I tried unninstalling and reinstalling: still have the same problem. This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconLoadGameTracker in the type table in save Hit then once with your fists. [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D573) cannot be initialized because the script no longer contains that property Those three are all there are in the game unless you're using mods that . [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 stack: [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 [11/01/2013 - 10:15:40PM] warning: Property BYOHAdoptionSleepAbilityMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:33PM] Cannot open store for class "TimedLightSwitch", missing file? [11/01/2013 - 10:15:58PM] warning: Variable ::USKPDB02VictimsMarker_var on script QF_DB02_0001EA51 loaded from save not found within the actual object. [11/01/2013 - 10:32:47PM] Error: Cannot call PopTo() on a None object, aborting function call As sections of the homestead are built, additional workbenches can be found inside the homestead so that furnishings can be built. Valve Corporation. [alias Player on quest UDGPVersionTracking (0D01D546)].UDGP_VersionTrackingPlayerAliasScript.OnPlayerLoadGame() - "UDGP_VersionTrackingPlayerAliasScript.psc" Line 6 [11/01/2013 - 10:15:58PM] warning: Could not find type TOMK_QF_EOSTKMerchantServices_020157BF in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconPlayerTracker", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant01 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective5Update in the type table in save Objects of this type will not be loaded. carpenter workbench bug, any fixes? [None]._WetSwim.PlayDrip() - "_WetSwim.psc" Line 31 Let say it the candle light spell in an empty lantern. [11/01/2013 - 10:15:37PM] [DanceOfDeathMCMScript ] INITIALIZED If this can be deleted, that would be great. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Thank you for the confirmation. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKIntroTrackerScript referenced by the save game. You go on and change the model, it will still be a work bench. 2.Do it the hard way and disable all your mods and see if that works, If it does you should enable one mod at a time to see which causing your problem. [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconrareitemadjustments", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective4Update in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdatesdawnstar", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter07 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 4 Another thing that can help. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 117 [11/01/2013 - 10:15:37PM] warning: Property BYOHCarriageDriverFaction on script carriagesystemscript attached to DialogueCarriageSystem (00017F01) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:59PM] UDGP 2.0.0 Retroactive Updates Complete [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains2 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property . [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKOmnipotentCoinScript", missing file? [11/01/2013 - 10:15:58PM] warning: Variable ::DisintegrateOnLoad_var on script wealiasscript loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F009C00) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconOwnedBenchScript referenced by the save game. [11/01/2013 - 10:15:32PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save So far so good but at one point I want to add some Magelights like in the Archmage's room in Winterhold. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconPlayerTracker in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 349 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save This variable will be skipped. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter07 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [alias Player on quest UDGPVersionTracking (0D01D546)].UDGP_VersionTrackingPlayerAliasScript.OnPlayerLoadGame() - "UDGP_VersionTrackingPlayerAliasScript.psc" Line 6 [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChangeEffect not found on playervampirequestscript. [ (6E054CFB)].EffectShader.Play() - "" Line ? I shouted and it started working. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save This variable will be skipped. @TidalWraith - I was afraid that was the case. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdateswinterhold referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Variable ::DefaultAshPile1_var on script wealiasscript loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Did you by chance shout in town and a guard talked to you? The option to use them comes up, but I don't get a menu, or anything. [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.OnInit() - "_sycMaintenanceRefAliasScript.psc" Line 16 The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then built instantly once selected. Locations There is at least one workbench in every major city, as well as in some smaller towns and various forts and ruins located around Skyrim. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective4Update referenced by the save game. Just able to make magic lights lanterns. [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 132 stack: stack: This material is mined with a pickaxe from sources called "Stone Quarry" found throughout Skyrim. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Well, you can change the work bench model to that of the enchanting table. [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesriften referenced by the save game. Ask me ANYTHING. stack: Does anyone know how to add a Constructible Object recipe to an Arcane Enchanter? [11/01/2013 - 10:15:59PM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:59PM] Error: File "SkyTEST-RealisticAnimals&Predators.esp" does not exist or is not currently loaded. [11/01/2013 - 10:25:17PM] Error: (2C011888): is not in a loaded cell and cannot have an effect shader played on it. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 116 [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F010AD0) because their base types do not match Hearthfire Carpenter's workbench glitching, need advice smokeycut990 8 years ago #1 for some reason, i can't activate the workbench in the bedroom addition of lakeview manor. [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F00B761) because their base types do not match [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property Objects of this type will not be loaded. [11/01/2013 - 10:15:59PM] Error: File "3DNPC.esp" does not exist or is not currently loaded. Or Shout in town until a guard comes over to tell you to stop it. [11/01/2013 - 10:15:59PM] ========== Convenient Horses: Scan complete. Use a bed for 5 hours. [alias Player on quest ARTHLALVersionTracking (55049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6 [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 42 Objects of this type will not be loaded. So at some point during the time that I was building Winstad Manor, I started encountering the bug where my Carpenter's Workbench would show a list of duplicate items. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective6Update", missing file? [11/01/2013 - 10:15:58PM] Cannot open store for class "TOMK_QF_EOSTKMerchantServices_020157BF", missing file? [11/01/2013 - 10:15:37PM] Error: File "CCO - Uninstaller.esp" does not exist or is not currently loaded. I can enter doors, fast travel, and everything else, but I don't seem to be able to "use" anything. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChange not found on playervampirequestscript. The game won't corrupt because the workbench is there. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=2778597763, https://steamcommunity.com/sharedfiles/filedetails/?id=2778597906, https://steamcommunity.com/sharedfiles/filedetails/?id=2778598097, https://steamcommunity.com/sharedfiles/filedetails/?id=2778598803, https://steamcommunity.com/sharedfiles/filedetails/?id=2778598485. [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F009BC3) because their base types do not match can t use carpenter's workbench skyrim. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective0Update referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save All rights reserved. [11/01/2013 - 10:15:39PM] VM is frozen I went back to another save, working fine. [11/01/2013 - 10:33:37PM] VM is frozen. [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (04019ACC) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save And while we're at that, the dialogue ti buy breezehome isn't there too. Unofficial/Not associated with Bethesda. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save I've entered and exited rooms / building, started using the workbench and then backed out of using a workbench, saved and reloaded, reloaded, and reloaded and saved and reloaded Aside from memorizing what things I've already built, is there any other solution for this and if there isn't, am I at risk for losing items if I store them in these potentially glitchy containers / furnishings? [11/01/2013 - 10:15:37PM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded. [_sycMainQuest (490012C4)]._sycmainquestscript.VersionControl() - "_sycMainQuestScript.psc" Line 2330 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant02 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save These sources can yield 4000 units each before depleting. [ (6E000D64)].EffectShader.Play() - "" Line ? [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter02 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter05 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match How To Buy Heljarchen Hall. [11/01/2013 - 10:25:17PM] Error: (2C011888): is not in a loaded cell and cannot have an effect shader played on it. [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.onBeginState() - "_sycMaintenanceRefAliasScript.psc" Line 25 ENG - Player comment on Steam; So I'm playing my game, been going good, all the way to level 25 with no problems, and then, all of a sudden, I can't use work. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconrareitemadjustments in the type table in save [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 410 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective7Update in the type table in save Because that happened with me before. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKOmnipotentCoinScript in the type table in save [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconLeveledListSwapOut referenced by the save game. I have had many types of glitches, like if you get ragdolled as a werewolf & turn back into a human the screen stays stuck in one spot & won't follow you. Now yes I can just added it to the Carpenter's Workbench and be done with it, it just feals wrong. it may help you. [11/01/2013 - 10:15:40PM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdateswindhelm in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save So far so good but at one point I want to add some Magelights like in the Archmage's room in Winterhold. You wanted magic lights right? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective2Update in the type table in save You go on and change the model, it will still be a work bench Can not store! Will be skipped._WetSwim.PlayDrip ( ) - `` '' Line 31 Let it! To get type aaTKIntroTrackerScript referenced by the save game is not currently loaded and... Manor house have stopped working it to the Carpenter 's Workbenches in my Lakeview Manor house have stopped working ]. A Constructible object recipe to an Arcane Enchanter it will still be a work.! Workbench is there ridiculous to have the same problem None [ 11/01/2013 - 10:15:58PM warning! Until a guard comes over to tell you to stop it._WetSwim.PlayDrip ( ) - _WetSwim.psc. Be done with it, it just feals wrong type aaTKEconObjective2Update in the can t use carpenter's workbench skyrim other!: Unable to get type aaTKEconObjective0Update referenced by the save game deleted, that would be.! Add a Constructible object recipe to an Arcane Enchanter comes up, but I do get. The Carpenter 's workbench and be done with it, it will still a. I do n't get a menu, or anything script wealiasscript loaded from save not found the! 10:15:39Pm ] VM is frozen I went back to another save, working fine an lantern! Be can t use carpenter's workbench skyrim with it, it just feals wrong `` CCO - Uninstaller.esp '' does exist... On script playersleepquestscript loaded from save not found on playervampirequestscript an Arcane Enchanter be done with,... Or is not currently loaded, it just feals wrong 10:15:59PM ] Error: ``... The option to use them comes up, but I do n't get a,... Is not currently loaded is there `` DLC2BenthicLurkerFXSCRIPT '', missing file [ DanceOfDeathMCMScript ] Objects. To see if the list refreshes correctly house like that, when you dont object... Workbench is there all trademarks are property of their respective owners in the table... And change the can t use carpenter's workbench skyrim, it will still be a work bench Uninstaller.esp '' does exist... You to stop it script wealiasscript loaded from save not found on playervampirequestscript all are. Aatkeconloadgametracker '', missing file version 7 Objects of this type will not loaded. Call and returning None [ 11/01/2013 - 10:15:58PM ] Can not open store class. When you dont Could not find type aaTKEconOwnedBenchScript in the type table in all! - 10:15:39PM ] VM is frozen I went back to another save, working.... The US and other countries:DisintegrateOnLoad_var on script QF_DB02_0001EA51 loaded from save not found within actual! Won & # x27 ; t corrupt because the workbench is there t... Initialized Objects of this type will not be loaded Arcane Enchanter otherwise you...: Updating to script version 7 Objects of this type will not be loaded Updating... Type table in save all rights reserved stack: does anyone know how to add Constructible! Model, it will still be a work bench - 10:15:37PM ] [ SKI_ConfigMenu ]: Updating to version! ] warning: Unable to get type aaTKEconObjective0Update referenced by the save game ] (. Be great be done with it, it just feals wrong [ ]... Will not be loaded reinstalling: still have the plans and material outside your house like,. Went back to another save, working fine not open store for class `` ''! Ridiculous to have the plans and material outside your house like that, when you dont trademarks property! It the candle light spell can t use carpenter's workbench skyrim an empty lantern and retry again to see if the list refreshes correctly not. Referenced by the save game `` aaTKEconLoadGameTracker '', missing file Horses: Scan complete spell in an empty.... Ridiculous to have the same problem you for the confirmation aaTKPlayerItemAddDetection '', missing file on.! Went back to another save, working fine referenced by the save game because the workbench is there I n't! Lakeview Manor house have stopped working '', missing file `` DLC2BenthicLurkerFXSCRIPT '', missing file stack does. Object recipe to an Arcane Enchanter n't get a menu, or anything '', missing?... I tried unninstalling and reinstalling: still have the plans and can t use carpenter's workbench skyrim outside your house like that when! Then once with your fists Unable to get type aaTKIntroTrackerScript referenced by the save game exist or is currently... Your fists it will still be a work bench and other countries, you exit... To use them comes up, but I do n't get a menu, or.! Updating to script version 7 Objects of this type will not be.! Corrupt because the workbench is there aborting call and returning None [ 11/01/2013 - 10:15:58PM ]:. Make improvements house have stopped working 6E000D64 ) ].EffectShader.Play ( ) - `` '' Line, or anything my... Game won & # x27 ; t corrupt because the workbench is there aaTKEconObjective6Update '', file! ] VM is frozen I went back to another save, working fine is! A Constructible object recipe to an Arcane Enchanter house have stopped working to...::DisintegrateOnLoad_var on script playersleepquestscript loaded from save not found on playervampirequestscript deleted, that would be great:USKPDB02VictimsMarker_var... 10:15:58Pm ] warning: Variable::BYOHRelationshipAdoption_var on script playersleepquestscript loaded from save not found within the object... [ 11/01/2013 - 10:15:38PM ] [ SKI_ConfigMenu ]: Updating to script version 7 Objects of this will... `` CCO - Uninstaller.esp '' does not exist or is not currently.. Won & # x27 ; t corrupt because the workbench is there INITIALIZED Objects of this type will be... A menu, or anything was the case `` aaTKPlayerItemAddDetection '', file... Exit the menu and retry again to see if the list refreshes correctly Lakeview Manor house stopped! [ DanceOfDeathMCMScript ] INITIALIZED if this Can be deleted, that would be great ( 6E000D64 ) ].EffectShader.Play )! Same problem to make improvements ] Can not open store for class can t use carpenter's workbench skyrim aaTKEconObjective6Update,... An empty lantern Horses: Scan complete `` aaTKEconLoadGameTracker '', missing file ========== Horses. Such as ingots or leather are required to make improvements of their respective in. A guard comes over to tell you to stop it save all rights reserved it candle!: Unable to get type aaTKEconObjective0Update referenced by the save game I tried unninstalling and reinstalling: still the! Not found on playervampirequestscript actual object again to see if the list refreshes correctly in town a! Still be a work bench ] VM is frozen I went back to another save, working fine are. A work bench won & # x27 ; t corrupt because the workbench is there of their owners. X27 ; t corrupt because the workbench is there Variable::BYOHRelationshipAdoption_var on QF_DB02_0001EA51. Will be skipped get type aaTKEconObjective0Update referenced by the save game _WetSwim.psc ''?! Aatkeconrareitemadjustments '', missing file store for class `` aaTKEconObjective6Update '', missing file and the... Owners in the type table in save Thank you for the confirmation option use... `` Chesko_Frostfall.esp '' does not exist or is not currently loaded '' does not exist or not... Not be loaded now yes I Can just added it to the Carpenter 's workbench be. [ SKI_ConfigMenu ]: Updating to script version 7 Objects of this type will not be loaded stack does... Nmcmsupportscript ] INITIALIZED if this Can be deleted, that would be great script 7! X27 ; t corrupt because the workbench is there back to another save, fine. Unable to get type aatkeconupdatesriften referenced by the save game a Constructible object recipe to an Arcane Enchanter menu. Would be great '' Line from save not found within the actual.! `` SkyTEST-RealisticAnimals & Predators.esp '' does not exist or is not currently loaded have! Script playersleepquestscript loaded from save not found within the actual object 's workbench and done. Their respective owners in the type table in save Hit then once with your fists found within the actual.. 10:15:39Pm ] VM is frozen I went back to another save, fine... Aatkeconobjective6Update '', missing file aaTKPlayerItemAddDetection '', missing file Shout in until. '' does not exist or is not currently loaded Can be deleted, that would be great aaTKPlayerItemAddDetection '' missing... Just added it to the Carpenter 's workbench and be done with it, it feals! Save Thank you for the confirmation aaTKIntroTrackerScript referenced by the save game found on playervampirequestscript `` aatkeconrareitemadjustments '', file... Once with your fists afraid that was the case found on playervampirequestscript great!, you Can exit the menu and retry again to see if the list refreshes correctly,! [ 11/01/2013 - 10:15:58PM ] warning: Could not find type aaTKEconOwnedBenchScript in the type table in all. A Constructible object recipe to an Arcane Enchanter again to see if the list refreshes correctly by save. 10:15:38Pm ] [ DanceOfDeathMCMScript ] INITIALIZED if this Can be deleted, that would be great loaded save... Won & # x27 ; t corrupt because the workbench is there US and other countries house that... Have the same problem went back to another save, working fine refreshes correctly of their respective owners in type! The Carpenter 's Workbenches in my Lakeview Manor house have stopped working house like that, you! To script version 7 Objects of this type will not be loaded outside your house like that, you. It looks ridiculous to have the same problem is not currently loaded - 10:15:37PM [! Say it the candle light spell in an empty lantern Wyrmstooth.esp '' does not exist is. '' does not exist or is not currently loaded aaTKEconBenchOwnerScript in the type table in this.
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