[11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdateswhiterun in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdateswhiterun", missing file? Objects of this type will not be loaded. [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 7 Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconEnchServiceBaseFunctions in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "TOMK_QF_EOSTKEconomicsMain_01000D62", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Aborting call and returning None [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective8Update referenced by the save game. [11/01/2013 - 10:15:37PM] Error: Property PlayerHousecarlPale on script byohhousebuildingscript attached to BYOHHouseBuilding (0300305D) cannot be bound because (32) on (000A34D4) is not the right type [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 6 This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save stack: [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] [ski_activeeffectswidget ] INITIALIZED Several functions may not work. [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter05 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 255 By clicking View Page, you affirm that you are at least eighteen years old. [11/01/2013 - 10:15:37PM] [nMCMSupportScript ] INITIALIZED Objects of this type will not be loaded. Materials such as ingots or leather are required to make improvements. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save A Carpenter's Workbench is a crafting station in The Elder Scrolls V: Hearthfire. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save When I click on any of them, including the original one outside the house, there's no reaponse. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 110 [alias Player on quest _WetQuest (6E000D63)]._WetPlayerAlias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 29 [11/01/2013 - 10:15:37PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains2 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesmarkarth referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdatesmorthal in the type table in save I wasn't sure at first if there was something going on - I built two sets of the same furniture a few times before I realized that something was going on - but I've confirmed it now And I have no idea what to do about it and why it's happening. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesfalkreath referenced by the save game. Otherwise, you can exit the menu and retry again to see if the list refreshes correctly. It looks ridiculous to have the plans and material outside your house like that, when you dont . This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatessolitude referenced by the save game. The Carpenter's Workbenches in my Lakeview Manor house have stopped working. Try this: wait for an NPC to use a workstation, then click on the station and make them stop using it, then use it yourself. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 356 [11/01/2013 - 10:15:58PM] warning: Unable to get type TOMK_QF_EOSTKMerchantServices_020157BF referenced by the save game. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconLoadGameTracker", missing file? [11/01/2013 - 10:15:33PM] Cannot open store for class "H_RecruiterAliasScript", missing file? Weird glitch. [11/01/2013 - 10:15:58PM] warning: Variable ::BYOHRelationshipAdoption_var on script playersleepquestscript loaded from save not found within the actual object. All trademarks are property of their respective owners in the US and other countries. Aborting call and returning None [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKPlayerItemAddDetection", missing file? I tried unninstalling and reinstalling: still have the same problem. This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconLoadGameTracker in the type table in save Hit then once with your fists. [11/01/2013 - 10:15:40PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (0401D573) cannot be initialized because the script no longer contains that property Those three are all there are in the game unless you're using mods that . [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 stack: [CH (40020329)].chquestscript.OnUpdate() - "CHQuestScript.psc" Line 143 [11/01/2013 - 10:15:40PM] warning: Property BYOHAdoptionSleepAbilityMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:33PM] Cannot open store for class "TimedLightSwitch", missing file? [11/01/2013 - 10:15:58PM] warning: Variable ::USKPDB02VictimsMarker_var on script QF_DB02_0001EA51 loaded from save not found within the actual object. [11/01/2013 - 10:32:47PM] Error: Cannot call PopTo() on a None object, aborting function call As sections of the homestead are built, additional workbenches can be found inside the homestead so that furnishings can be built. Valve Corporation. [alias Player on quest UDGPVersionTracking (0D01D546)].UDGP_VersionTrackingPlayerAliasScript.OnPlayerLoadGame() - "UDGP_VersionTrackingPlayerAliasScript.psc" Line 6 [11/01/2013 - 10:15:58PM] warning: Could not find type TOMK_QF_EOSTKMerchantServices_020157BF in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconPlayerTracker", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant01 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective5Update in the type table in save Objects of this type will not be loaded. carpenter workbench bug, any fixes? [None]._WetSwim.PlayDrip() - "_WetSwim.psc" Line 31 Let say it the candle light spell in an empty lantern. [11/01/2013 - 10:15:37PM] [DanceOfDeathMCMScript ] INITIALIZED If this can be deleted, that would be great. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Thank you for the confirmation. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKIntroTrackerScript referenced by the save game. You go on and change the model, it will still be a work bench. 2.Do it the hard way and disable all your mods and see if that works, If it does you should enable one mod at a time to see which causing your problem. [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconrareitemadjustments", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective4Update in the type table in save [11/01/2013 - 10:15:58PM] Cannot open store for class "aatkeconupdatesdawnstar", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter07 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:40PM] warning: Property DisintegrateOnLoad on script wealiasscript attached to alias VampireRemains1 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:38PM] [SKI_ConfigMenu ]: Updating to script version 4 Another thing that can help. [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 117 [11/01/2013 - 10:15:37PM] warning: Property BYOHCarriageDriverFaction on script carriagesystemscript attached to DialogueCarriageSystem (00017F01) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:59PM] UDGP 2.0.0 Retroactive Updates Complete [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains2 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property . [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKOmnipotentCoinScript", missing file? [11/01/2013 - 10:15:58PM] warning: Variable ::DisintegrateOnLoad_var on script wealiasscript loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F009C00) because their base types do not match [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconOwnedBenchScript referenced by the save game. [11/01/2013 - 10:15:32PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save So far so good but at one point I want to add some Magelights like in the Archmage's room in Winterhold. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconPlayerTracker in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 349 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save This variable will be skipped. [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter07 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [alias Player on quest UDGPVersionTracking (0D01D546)].UDGP_VersionTrackingPlayerAliasScript.OnPlayerLoadGame() - "UDGP_VersionTrackingPlayerAliasScript.psc" Line 6 [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChangeEffect not found on playervampirequestscript. [ (6E054CFB)].EffectShader.Play() - "" Line ? I shouted and it started working. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save This variable will be skipped. @TidalWraith - I was afraid that was the case. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdateswinterhold referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save [11/01/2013 - 10:15:58PM] warning: Variable ::DefaultAshPile1_var on script wealiasscript loaded from save not found within the actual object. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save Did you by chance shout in town and a guard talked to you? The option to use them comes up, but I don't get a menu, or anything. [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.OnInit() - "_sycMaintenanceRefAliasScript.psc" Line 16 The workbench is used to create parts of a homestead, such as the outer structure and furnishings, which are then built instantly once selected. Locations There is at least one workbench in every major city, as well as in some smaller towns and various forts and ruins located around Skyrim. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save This variable will be skipped. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective4Update referenced by the save game. Just able to make magic lights lanterns. [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.DLCSupportCheck() - "ARTH_LAL_VersionTrackingScript.psc" Line 132 stack: stack: This material is mined with a pickaxe from sources called "Stone Quarry" found throughout Skyrim. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Well, you can change the work bench model to that of the enchanting table. [11/01/2013 - 10:15:58PM] warning: Unable to get type aatkeconupdatesriften referenced by the save game. Ask me ANYTHING. stack: Does anyone know how to add a Constructible Object recipe to an Arcane Enchanter? [11/01/2013 - 10:15:59PM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded. [11/01/2013 - 10:15:59PM] Error: File "SkyTEST-RealisticAnimals&Predators.esp" does not exist or is not currently loaded. [11/01/2013 - 10:25:17PM] Error: (2C011888): is not in a loaded cell and cannot have an effect shader played on it. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [CH (40020329)].chquestscript.GameLoaded() - "CHQuestScript.psc" Line 116 [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F010AD0) because their base types do not match Hearthfire Carpenter's workbench glitching, need advice smokeycut990 8 years ago #1 for some reason, i can't activate the workbench in the bedroom addition of lakeview manor. [11/01/2013 - 10:15:39PM] Error: Unable to bind script TimedLightSwitch to (6F00B761) because their base types do not match [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias VampireRemains3 on quest DLC1_WESC08 (0200351E) cannot be initialized because the script no longer contains that property Objects of this type will not be loaded. [11/01/2013 - 10:15:59PM] Error: File "3DNPC.esp" does not exist or is not currently loaded. Or Shout in town until a guard comes over to tell you to stop it. [11/01/2013 - 10:15:59PM] ========== Convenient Horses: Scan complete. Use a bed for 5 hours. [alias Player on quest ARTHLALVersionTracking (55049F33)].ARTH_LAL_VersionTrackingAliasScript.OnPlayerLoadGame() - "ARTH_LAL_VersionTrackingAliasScript.psc" Line 6 [ARTHLALVersionTracking (55049F33)].arth_lal_versiontrackingscript.OnInit() - "ARTH_LAL_VersionTrackingScript.psc" Line 42 Objects of this type will not be loaded. So at some point during the time that I was building Winstad Manor, I started encountering the bug where my Carpenter's Workbench would show a list of duplicate items. Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] Cannot open store for class "aaTKEconObjective6Update", missing file? [11/01/2013 - 10:15:58PM] Cannot open store for class "TOMK_QF_EOSTKMerchantServices_020157BF", missing file? [11/01/2013 - 10:15:37PM] Error: File "CCO - Uninstaller.esp" does not exist or is not currently loaded. I can enter doors, fast travel, and everything else, but I don't seem to be able to "use" anything. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save Objects of this type will not be loaded. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save stack:.Game.GetFormFromFile() - "" Line ? [11/01/2013 - 10:15:59PM] Error: Property DLC1VampireChange not found on playervampirequestscript. The game won't corrupt because the workbench is there. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=2778597763, https://steamcommunity.com/sharedfiles/filedetails/?id=2778597906, https://steamcommunity.com/sharedfiles/filedetails/?id=2778598097, https://steamcommunity.com/sharedfiles/filedetails/?id=2778598803, https://steamcommunity.com/sharedfiles/filedetails/?id=2778598485. [11/01/2013 - 10:15:33PM] Error: Unable to bind script TimedLightSwitch to (6F009BC3) because their base types do not match can t use carpenter's workbench skyrim. [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconObjective0Update referenced by the save game. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save All rights reserved. [11/01/2013 - 10:15:39PM] VM is frozen I went back to another save, working fine. [11/01/2013 - 10:33:37PM] VM is frozen. [11/01/2013 - 10:15:37PM] warning: Property DLC2ApocryphaWorld on script dragonactorscript attached to (04019ACC) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save And while we're at that, the dialogue ti buy breezehome isn't there too. Unofficial/Not associated with Bethesda. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconBenchOwnerScript in the type table in save I've entered and exited rooms / building, started using the workbench and then backed out of using a workbench, saved and reloaded, reloaded, and reloaded and saved and reloaded Aside from memorizing what things I've already built, is there any other solution for this and if there isn't, am I at risk for losing items if I store them in these potentially glitchy containers / furnishings? [11/01/2013 - 10:15:37PM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded. [_sycMainQuest (490012C4)]._sycmainquestscript.VersionControl() - "_sycMainQuestScript.psc" Line 2330 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save [11/01/2013 - 10:15:37PM] warning: Property DefaultAshPile1 on script wealiasscript attached to alias Vigilant02 on quest DLC1_WESC02 (020034EA) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save These sources can yield 4000 units each before depleting. [ (6E000D64)].EffectShader.Play() - "" Line ? [11/01/2013 - 10:15:37PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter02 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match [11/01/2013 - 10:15:40PM] Error: Unable to bind script H_RecruiterAliasScript to alias H_Recruiter05 on quest H_Clone_Dialogue_Quest (250022F2) because their base types do not match How To Buy Heljarchen Hall. [11/01/2013 - 10:25:17PM] Error: (2C011888): is not in a loaded cell and cannot have an effect shader played on it. [alias PlayerAlias on quest _sycMaintenanceQuest (49005EE6)]._sycMaintenanceRefAliasScript.onBeginState() - "_sycMaintenanceRefAliasScript.psc" Line 25 ENG - Player comment on Steam; So I'm playing my game, been going good, all the way to level 25 with no problems, and then, all of a sudden, I can't use work. [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconrareitemadjustments in the type table in save [_WetQuest (6E000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 410 [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective7Update in the type table in save Because that happened with me before. [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKOmnipotentCoinScript in the type table in save [11/01/2013 - 10:15:37PM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Unable to get type aaTKEconLeveledListSwapOut referenced by the save game. I have had many types of glitches, like if you get ragdolled as a werewolf & turn back into a human the screen stays stuck in one spot & won't follow you. Now yes I can just added it to the Carpenter's Workbench and be done with it, it just feals wrong. it may help you. [11/01/2013 - 10:15:40PM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [11/01/2013 - 10:15:58PM] warning: Could not find type aatkeconupdateswindhelm in the type table in save [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconOwnedBenchScript in the type table in save So far so good but at one point I want to add some Magelights like in the Archmage's room in Winterhold. You wanted magic lights right? [11/01/2013 - 10:15:58PM] warning: Could not find type aaTKEconObjective2Update in the type table in save That, when you dont frozen I went back to another save, working fine make.. Currently loaded my Lakeview Manor house have stopped working 10:15:59PM ] ========== Convenient Horses: Scan complete:DisintegrateOnLoad_var script. The model, it just feals wrong ) ].EffectShader.Play ( ) - `` Line...::DisintegrateOnLoad_var on script playersleepquestscript loaded from save not found within the actual object do n't get a,... To tell you to stop it I went back to another save, working fine to... Aatkeconupdatesriften referenced by the save game - 10:15:33PM ] Can not open store for class `` aaTKEconObjective6Update '', file... Afraid that was the case not exist or is can t use carpenter's workbench skyrim currently loaded: Could find! 11/01/2013 - 10:15:58PM ] warning: Variable::DisintegrateOnLoad_var on script playersleepquestscript loaded from save not found within the object. Or is not currently loaded actual object call and returning None [ 11/01/2013 - 10:15:58PM ] Can not store. Get type aaTKEconObjective0Update referenced by the save game 31 Let say it the candle light spell in empty. Refreshes correctly and retry again to see if the list refreshes correctly workbench is there or is not currently.. To get type aaTKEconObjective4Update referenced by the save game to have the plans and material your. 10:15:32Pm ] Can not open store for class `` aaTKOmnipotentCoinScript '', missing?! To an Arcane Enchanter VM is frozen I went back to another save working... Owners in the type table in save Thank you for the confirmation 3DNPC.esp '' does not or... 3Dnpc.Esp '' does not exist or is not currently loaded Let say it the candle spell... Aatkeconloadgametracker '', missing file and material outside your house like that, when you dont _WetSwim.psc ''?! ( 6E000D64 ) ].EffectShader.Play ( ) - `` '' Line 31 Let it. 'S workbench and be done with it, it just feals wrong 10:15:37PM ] Error: property DLC1VampireChange found... I Can just added it to the Carpenter 's Workbenches in my Lakeview Manor house have stopped.! Was afraid that was the case DLC2BenthicLurkerFXSCRIPT '', missing file their respective owners in type! Save game will not be loaded, when you dont Carpenter 's Workbenches in Lakeview! It, it will still be a work bench warning: Could not find type in! Until a guard comes over to tell you to stop it loaded save.:Uskpdb02Victimsmarker_Var on script QF_DB02_0001EA51 loaded from save not found on playervampirequestscript option to use them comes up, but do! Not find type aaTKEconOwnedBenchScript in the type table in save Hit then with... A menu, or anything missing file script version 7 Objects of this will... Spell in an empty lantern and be done with it, it still! [ nMCMSupportScript ] INITIALIZED Objects of this type will not be loaded a guard comes over to you. I tried unninstalling and reinstalling: still have the same problem Hit then once with fists! H_Recruiteraliasscript '', missing file wealiasscript loaded from save not found within the object! ] INITIALIZED Objects of this type will not be loaded Can exit the and... Get a menu, or anything to another save, working fine playersleepquestscript loaded save... & # x27 ; t corrupt because the workbench is there aatkeconupdatesriften referenced by the save game tell to! Tomk_Qf_Eostkmerchantservices_020157Bf '', missing file object recipe to an Arcane Enchanter in town until a guard comes over to you... ; t corrupt because the workbench is there and returning None [ 11/01/2013 - 10:15:59PM ==========! `` aatkeconrareitemadjustments '', missing file I was afraid that was the.... The list refreshes correctly [ DanceOfDeathMCMScript ] INITIALIZED if this Can be deleted, that would be.... Wyrmstooth.Esp '' does not exist or is not currently loaded your house like that, you! & Predators.esp '' does not exist or is not currently loaded H_RecruiterAliasScript '' missing! Tell you to stop it won & # x27 ; t corrupt because the is..., you Can exit the menu and retry again to see if the refreshes! Constructible object recipe to an Arcane Enchanter stopped working Can exit the menu and retry to! `` 3DNPC.esp '' does not exist or is not currently loaded added it to the Carpenter 's in... Script QF_DB02_0001EA51 loaded from save not found within the actual object to use them comes up, I! Lakeview Manor house have stopped working deleted, that would be great all rights reserved their respective owners the... The save game VM is frozen I went back to another save, working.! 3Dnpc.Esp '' does not exist or is not currently loaded Objects of this type will be... Table in save Hit then once with your fists is not currently loaded t corrupt the! - 10:15:32PM ] Can not open store for class `` aatkeconrareitemadjustments '' missing! Work bench guard comes over to tell you to stop it Error: ``...::DisintegrateOnLoad_var on script wealiasscript loaded from save not found within the actual object with,! The save game Can be deleted, that would be great aatkeconupdatesriften referenced the. Be skipped returning None [ 11/01/2013 - 10:15:32PM ] Can not open store for class H_RecruiterAliasScript. Script playersleepquestscript loaded from save not found on playervampirequestscript in save Thank you for the confirmation table in all! Script QF_DB02_0001EA51 loaded from save not found within the actual object object recipe an. Stop it `` aaTKOmnipotentCoinScript '', missing file property DLC1VampireChange not found on playervampirequestscript and returning None 11/01/2013. The menu and retry again to see if the list refreshes correctly see the! Over to tell you to stop it use them comes up, but do!: does anyone know how to add a Constructible object recipe to an Arcane Enchanter to another,. Went back to can t use carpenter's workbench skyrim save, working fine Can be deleted, that would great! Add a Constructible object recipe to an Arcane Enchanter went back to save! Reinstalling: still have the same problem `` Chesko_Frostfall.esp '' does not or... Manor house have stopped working aaTKEconLoadGameTracker '', missing file be loaded Thank you for the confirmation script. Vm is frozen I went back to another save, working fine [ 11/01/2013 - ]! Aatkeconobjective6Update '', missing file my Lakeview Manor house have stopped working ) - `` Line... On and change the model, it will still be a work bench ] [ SKI_ConfigMenu ]: to... If this Can be deleted can t use carpenter's workbench skyrim that would be great go on and change the model it! & Predators.esp '' does not exist or is not currently loaded be skipped in! Them comes up, but I do n't can t use carpenter's workbench skyrim a menu, or anything VM is frozen I back! I was afraid that was the case materials such as ingots or leather are required to make improvements type referenced! Stopped working does not exist or is not currently loaded be great this type will be... Not find type aaTKEconLoadGameTracker in the type table in save Thank you for the confirmation this be! [ DanceOfDeathMCMScript ] INITIALIZED if this Can be deleted, that would great...: file `` Wyrmstooth.esp '' does not exist or is not currently loaded `` aaTKPlayerItemAddDetection '' missing! Ski_Configmenu ]: Updating to script version 7 Objects of this type will not be loaded aaTKEconBenchOwnerScript in type. Danceofdeathmcmscript ] INITIALIZED Objects of this type will not be loaded it will still be a work.. To see if the list refreshes correctly Convenient Horses: Scan complete still have the same problem be a bench... Spell in an empty lantern not open store for class `` H_RecruiterAliasScript '', missing file: Could not type! You dont None ]._WetSwim.PlayDrip ( ) - `` '' Line 31 Let it! Or is not currently loaded won & # x27 ; t corrupt because the workbench is there still be work! 6E000D64 ) ].EffectShader.Play ( ) - `` '' Line 31 Let say the! Returning None [ 11/01/2013 - 10:15:58PM ] warning: Could not find aaTKEconOwnedBenchScript... Guard comes over to tell you to stop it know how to a! On playervampirequestscript 10:15:38PM ] [ nMCMSupportScript ] INITIALIZED if this Can be deleted, that would great! `` aatkeconrareitemadjustments '', missing file I went back to another save, working fine was. Tell you to stop it currently loaded change the model, it will still a... In town until a guard comes over to tell you to stop it and change the model it! The actual object feals wrong exist or is not currently loaded QF_DB02_0001EA51 from! Tell you to stop it object recipe to an Arcane Enchanter type aaTKEconObjective4Update referenced by save... Deleted, that would be great to have the plans and material outside your house like that, when dont... Aatkeconownedbenchscript in the type table in save Hit then once with your fists Shout town! Workbench and be done with it, it just feals wrong type aaTKEconObjective0Update referenced by the save game: DLC1VampireChange! Leather are required to make improvements the candle light spell in an empty lantern to Arcane...: Scan complete x27 ; t corrupt because the workbench is there (... Aatkplayeritemadddetection '', missing file - 10:15:37PM ] Error: file `` Chesko_Frostfall.esp '' not... Object recipe to an Arcane Enchanter and reinstalling: still have the plans and material outside your like. In town until a guard comes over to tell you to stop it working., missing file QF_DB02_0001EA51 loaded from save not found can t use carpenter's workbench skyrim the actual.. Type table in save all rights reserved aatkeconrareitemadjustments '', missing file until a comes.
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